Project 2 focused on building the first functional version of my Stress Stone concept and understanding how physical interaction can translate into a digital or light-based response. This module began with Activity 1, where I practiced rapid prototyping by creating multiple cardboard iterations of a simple phone stand. This helped me learn how to work with materials, test structural ideas, and improve a design through quick iterations. In Activity 2, I shifted back to my Stress Stone and explored different interaction concepts, sketched possible forms, and created an early cardboard model to test shape and ergonomics. Finally, I developed a working circuit using an FSR pressure sensor and LEDs, where squeezing changes the brightness of the lights. This prototype represents the technical foundation of the Stress Stone and prepares me for the higher-fidelity version I will build in Project 3.
Workshop 1 Geurilla Prototyping I
Workshop 2 Geurilla Prototyping II
Activity 1: My Resarch
Activity 2: My Reearch
Additional Research or Workshops
Project 2
Project 2 Prototype
For my Project 2 prototype, I created a working circuit where the pressure sensor controls the brightness of three white LEDs. My original concept was to use red, yellow, and green LEDs to represent different stress levels, but since I only had white LEDs, I adjusted the interaction so that brightness becomes the visual feedback. Light pressure creates a soft glow, while stronger pressure produces a brighter light. Even though this version does not fully match my intended color system, it still shows a clear physical-to-light response and demonstrates the foundation of how the Stress Stone will react to user input. In Project 3, I will refine the materials, add color-based feedback, and build the final physical stone casing.